I’m so surprised to be enjoying Elden Ring as much as I am? I tried Dark Souls a couple years ago and had a pretty rough time of it, but this game is a lot more generous with its learning curve imo
it’s funny because I don’t feel like “generous” is the word people associate with this franchise, but I think a lot of that has to do with how un-explicit it is about a lot of things? but if you accept at face value that you will need to figure out how to navigate this world, it’s honestly very kind in how much you don’t have to throw yourself at a wall and can instead just go do something else, and how many lessons they encode in the implicit space
also I’ve just historically not had a good vibe for how to play action games like this at all? like, things like when do you shield vs dodge have never really made sense to me
and so I’m really surprised to find that this is the game that’s teaching me these things, I really expected it to flatly punish my lack of knowledge instead
and like, it’s certainly a “punishing” game if you walk into the wrong room? but tbh this is what I mean, I just never felt like my inexperience denied me the opportunity to make progress
The main thing that was rough on my inexperience tbh was the first major boss that you’re “not supposed to” beat
and the way it punished me was in the very specific sense of like… I didn’t have enough intuition for these kinds of games yet to be able to tell the difference between “I need to learn this fight” vs “even once I learn it, it will demand perfection”
After playing a while, I can now kinda judge a fight like that a lot more reliably from the first few exchanges of blows, but that was the point where I felt a bit stuck and had to look up a guide and it was like “yeah no go do anything else in the game for like six hours” lmao
but yeah, I’m enjoying the learning very much!! and I appreciate how much the game rewards tactics and strategy, I’ve never been great at action execution, but there’s a lot in here to reward people like me who are pretty good at builds and plans
OH ALSO the messages system does a lot to make the world feel less intimidating too
every trap in the game has messages scrawled on the ground by other players being like “look out!!!” and it makes what I would normally expect to be a very bleak setting actually feel weirdly kind and camaraderie-ish
it’s cozy, I was not expecting cozy lmao